If you run with "-autoupdate" it does (Linux only for now, we are working on a win32 solution). So if you run with "-autoupdate" to get your server to update for non-mandatory updates all you need to do is send an "rcon quit" to get it to update.
Kevin Gerry wrote:
Stupid question here...
Why doesn't hlds auto-check for updates on run then?(For Win and Nix)
It's be nice as it'd allow for less direct adminning ^^ (Yes, I'm sometimes lazy as I'm having to drive across the US a couple times this next month with minimal internet.)
Maybe add a random in X maps update 'feature' so a bunch of servers don't take the BW at once?
Anyhow... Yeah. -_-
If you specify "-autoupdate" directly to one of the hlds_X binaries (hlds_i686, hlds_i486, hlds_amd or hlds_amd64) it will cause the game to quit on map change when it detects it is out of date. You will then need to add some logic to your program to run the "steam" binary to download the updated files.
- Alfred
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