Yay! A response! cool - maybe this issue will get fixed soon.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alfred
Sent: Thursday, November 20, 2003 10:42 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam update: engine binaries


We are talking with INTEL to see what help they can offer.

Marco Balle wrote:
> Thanks, fort he really fast update for this problem.
>
> Is there also an update in work for the high CPU usage problem with linux
> servers?
>
>
> -
> Marco
>
>
>>-----Original Message-----
>>From: [EMAIL PROTECTED] [mailto:hlds_linux-
>>[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
>>Sent: Friday, November 21, 2003 2:19 AM
>>To: [EMAIL PROTECTED]
>>Subject: [hlds_linux] Steam update: engine binaries
>>
>>We have released an updated dedicated server engine binary. This update
>>fixes the exploit published by SYZo[SND] (release on Wednesday). The
>>update also contains a fix for kick messages not being displayed in the
>>UI properly.
>>
>>This release is not mandatory so you will need to manually update at
>>your convenience.
>>
>>A full changelog can be viewed at:
>>http://www.steampowered.com/platform/update_history/Linux%20Dedicated%20
>>Server.html
>>
>>
>>A fix for 3.1.1.1 (WON) is in progress, for now make sure you set
>>"sv_allowdownload 0" on your 3.1.1.1 (WON) servers.
>>
>>- Alfred
>>
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>
>
>
>
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