put sys_ticrate 1000 when running a 1000 hz kernel, 230 fps is by no means bad
though, 18 players with 500fps requires immense cpu-power.

- Sindre

>===== Original Message From "fred e" <[EMAIL PROTECTED]> =====
>In fact,
>
>I have the same problem with kernel 2.6.5.
>
>CPU   In    Out   Uptime  Users   FPS    Players
>0.00 36.21 40.13     225   312 1000.00      18
>0.00 36.70 41.43     225   312 1000.00      18
>0.00 36.81 41.48     225   312  316.46      18
>0.00 37.68 43.02     225   312  484.26      18
>0.00 37.71 43.42     225   312  230.95      18
>
>What parameters I have to configure on file server.cfg to have a stable
>server at 500 fps.
>
>Regards.
>
>
>>From: "fred e" <[EMAIL PROTECTED]>
>>Reply-To: [EMAIL PROTECTED]
>>To: [EMAIL PROTECTED]
>>Subject: RE: [hlds_linux] FPS Stability
>>Date: Wed, 07 Apr 2004 14:21:46 +0000
>>
>>It's seems to be more stable with kernel 2.6.5.
>>Now i have only a problem of timeout with hlsw
>>but i have the correct cvars max_queries 1 ....
>>
>>But on server there is no problems.
>>
>>Thanks a lot.
>>
>>
>>>From: Sindre <[EMAIL PROTECTED]>
>>>Reply-To: [EMAIL PROTECTED]
>>>To: "fred e" <[EMAIL PROTECTED]>,        "hlds_linux"
>>><[EMAIL PROTECTED]>
>>>Subject: RE: [hlds_linux] FPS Stability
>>>Date: Tue, 6 Apr 2004 16:40:58 +0200
>>>
>>>Because you run a retarded sys_ticrate option, it should never be higher
>>>than
>>>your kernel hz, which is 100 as default in 2.4 and 1000 in 2.6
>>>
>>>To get decent stable performance, you either has to go for 2.6, or compile
>>>your own custom 2.4 with the adjustable hz-patch (found in con kolivas
>>>patchset for 2.4, now named lck)
>>>
>>>- Sindre
>>>
>>>
>>> >===== Original Message From "fred e" <[EMAIL PROTECTED]> =====
>>> >Hi all,
>>> >
>>> >I have a problem of FPS stability.
>>> >See below
>>> >
>>> >stats
>>> >CPU   In    Out   Uptime  Users   FPS    Players
>>> >0.00  5.56  5.27     835    78 1000.00       3
>>> >stats
>>> >CPU   In    Out   Uptime  Users   FPS    Players
>>> >0.00  5.75  5.62     835    78  406.83       3
>>> >stats
>>> >CPU   In    Out   Uptime  Users   FPS    Players
>>> >0.00  5.71  5.64     835    78  397.93       3
>>> >stats
>>> >CPU   In    Out   Uptime  Users   FPS    Players
>>> >0.00  5.79  5.53     835    78  112.96       3
>>> >stats
>>> >CPU   In    Out   Uptime  Users   FPS    Players
>>> >0.00  6.18  5.76     835    78  162.71       3
>>> >stats
>>> >CPU   In    Out   Uptime  Users   FPS    Players
>>> >0.00  5.96  5.65     835    78 1000.00       3
>>> >
>>> >Can someone help e to solve this problem?
>>> >
>>> >Server parameters :
>>> >P4 2.6GHz, 1Go RAM
>>> >2 hlds 22 players cs 1.5 version 3.1.1.1e
>>> >Connection : 10 Mbits up/down
>>> >
>>> >Settings :
>>> >ex_interp 0.05
>>> >sv_minupdaterate 0
>>> >sys_ticrate     10000
>>> >sv_minrate 3000
>>> >sv_maxrate 25000
>>> >sv_lag 1
>>> >sv_maxunlag 0.35
>>> >sv_unlagpush 0.0
>>> >sv_unlagsamples 2
>>> >
>>> >Regards.
>>> >
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>>> >
>>> >
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>>>
>>>
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