I don't see anything wrong with this setup. Other than no ticrate ( which only affects server side fps). What rates are the clients using ( cmdrate updaterate rate cl_rate ) ? I have found that if you force maxupdaterate you get choke with rates above the max.
Anyone else have input on this, I have noticed a lot more choke since 1.6 . Kenny > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] > Sent: Thursday, April 22, 2004 1:44 PM > To: [EMAIL PROTECTED] > Subject: [hlds_linux] customer getting choke > > Ok this perplexes me. > > Originally I set this server up for a customer. Its a dedicated box just > for > them. They are in a LAN center. Why they dont run their own server from > the > lan center I dont know. Regardless.... its a p4 2.8ghz plenty of ram and > redhat 9.0 on it. I originally set the hz=1000 and its kernel 2.4.24 or > .25 > i forget. I have tried everything. > > They have a T1 connection. > > Heres some helpfull info and what I have it set for now. > > SERVER START SCRIPT : > screen -A -m -d -S hlds-cspriv ./hlds_run -game cstrike +sv_stats 0 > +nomaster -autoupdate > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

