> If it happends with different plugins, either all those plugins are
> broken or it's not because of the plugins at all. And since hlds without
> any plugins does not have any memory leaks, it has to be something
> in between.

You would think so and if we had seen dozens of plugins causing (directly or
indirectly) I would agree. However, at this time I can only see reports of
leaks with a few plugins (amx and clanmod iirc). With us knowing adminmod and
cdeath work fine through 2 different versions of metamod, the numbers don't
support it. Furthermore I can add Statsme 2.8.2 to the (relatively) safe
list, I've just spotted it on a port, it's been running for over 2 months, no
mem leak.

> Im just trying to use logical reasoning here :) But im probably
> wrong, there are many things that i don't know about.

Atm it's the numbers, with more plugins actually working fine than those
causing leaks.

> What you say doesn't prove me wrong, more the opposite. The more plugins
> that have the same error the more likely it's not because of the plugins.

Personally (and I'm sure others will agree with me) I don't care who is right
or wrong, it's a technical issue which needs resolving. By hammering out
which plugins cause leaks and which don't we have more information to throw
at the powers that be, whoever they may be.

> Hope you understand me now :)

/me nods.

> Im not saying im right, just trying to find whats wrong.

Aren't we all? :)

Vapor

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