If I'd received a copy of my last mail to the list, I'd reply to that. Unfortunately I haven't hence the new thread.
I solved my little problem about the Steam content server being impossibly slow.
I used GCFScape to extract the contents of 'condition zero.gcf' on a Windows client, then FTP'd it across to the server. Job's a good 'un. A quick run of Steam over it showed a couple of small .txt files missing, but on the whole I've saved myself a whole load of sweat and considerable agro. The GCF even contains the Linux .so files!!!
I presume this will work on any other Steam-based game, so there's a nice handy hint for all you admins frustrated with impossibly slow updates, and thank you very much Ryan Gregg (GCFScape author). I am exremely grateful for your program.
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