If I'd received a copy of my last mail to the list, I'd reply to that.
Unfortunately I haven't hence the new thread.

I solved my little problem about the Steam content server being
impossibly slow.

I used GCFScape to extract the contents of 'condition zero.gcf' on a
Windows client, then FTP'd it across to the server. Job's a good 'un.  A
quick run of Steam over it showed a couple of small .txt files missing,
but on the whole I've saved myself a whole load of sweat and
considerable agro. The GCF even contains the Linux .so files!!!

I presume this will work on any other Steam-based game, so there's a
nice handy hint for all you admins frustrated with impossibly slow
updates, and thank you very much Ryan Gregg (GCFScape author). I am
exremely grateful for your program.

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