Hi all,

First, thank you Michael for answering my n00bish question for HLTV.

Now, I'm running a CSSource server on a stock, up to date RHES server
with a stock RH kernel. However, the pings are inexplicably high:

#    name userid connected ping loss state adr
# 3 "Sofaism" STEAM_0:1:4622848 11:51 133 0 active 68.85.78.41:27005
# 4 "I am Evil Homer" STEAM_0:0:1817231 07:30 141 0 active
64.113.90.192:27005
# 5 "CockNose" STEAM_0:1:3969474 06:34 162 0 active 68.66.103.126:27005
# 8 "Crunchy" STEAM_0:0:54888 04:43 150 0 active 151.197.253.187:43620
# 9 "ness_3333" STEAM_0:0:4173315 03:53 173 0 active
216.55.203.147:43631
#10 "Phanny" STEAM_0:1:363303 03:33 110 0 active 68.201.195.163:27005
#11 "BobTheDespoiler" STEAM_0:1:4591317 03:11 138 0 active
66.167.216.5:62263

They all float around the 100s. But, if I ICMP ping those ips, they
float in the 50s ussually. I've got a 100 megabit uplink to 13 GigEs,
so it doesn't appear to be related to network issues. And my system
load is floating around 0.05. That's on a PIII 1 gigahertz with only
one srcdc process running. I'm surely missing something. Here's the
server.cfg, all the other cvars are left untouched.

// Server Logging
log off
mp_logdetail 3
mp_logmessages 1


// Server Variables mp_timelimit 25 mp_autokick 0 mp_autoteambalance 1 mp_c4timer 30 mp_flashlight 1 mp_footsteps 1 mp_forcechasecam 0 mp_freezetime 2 mp_friendlyfire 0 mp_hostagepenalty 0 mp_limitteams 2 mp_roundtime 3 mp_tkpunish 1 sv_restartround 0 sv_maxspeed 320 sv_proxies 1 allow_spectators 2 mp_startmoney 2400 mp_chattime 0 sv_allowupload 1 sv_voiceenable 1 sv_alltalk 0 sv_voicequality 2 sv_voicecodec voice_speex pausable 0 decalfrequency 60 mp_falldamage 1

// cheat and fun modes
sv_aim 0
sv_cheats 0

// Set Rates
sv_maxrate 700000
sv_minrate 0

// Enable/Disable LAN mode
sv_lan 0

// Contact & Geo
//sv_contact [EMAIL PROTECTED]
sv_region 1



Can someone please provide any advice as to what I'm doing wrong. This
doesn't make much sense.

Thank you in advance,

Scott

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