The problem with that is that you're allowing a server op to run any code he wants on a players computer. I certainly wouldn't be happy about that, it could be a trojan or something else as nasty. The only way I could see this working would be to allow the use of a 3rd party data file with lists of things to check for in memory and let VAC do the checking.
Pete. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Daniel Sent: 23 October 2004 12:05 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] another crasher :( Bruce, I'd suggest patenting that idea. Or at least asking valve for royalties if they use it. "A anti-cheat that allowed third party plugin modules that automatically downloaded." Quite litterally a brilliant idea. Daniel On Sat, 23 Oct 2004, Bruce "Bahamut" Andrews wrote: > ...CS and DoD were never free, you always required Half-Life or one of > it's dirivatives to play. > They had a private beta test, and a public one. (Almost) everyone knows > that the private beta testers get the billion patches that radically > change, whereas the open beta testers get the other lot, the ones that > have been already tested to a certain extent. The idea of providing > only one map was to filter out the bugs without people being more > interested in checking the map out - as well as showing off the Source > engine to whoever was interested (or not interested) in Half-Life 2. > > What isn't based on money? Name one company that did something knowing > that they would not gain a profit from it or would not benefit in any > way? STEAM allows automatic updates - those CS:Source bugs, we would've > sat in IRC chatrooms for hours explaining to people which patch to > install in which order if it wasn't automatic (done that enough for NS, > pain in the butt). > > STEAM does -heaps- for the little guy, it's caused VALVe a lot of > problems too, not that they're openly admitting the issues. > Organisation of the game, guarunteed no "Your cd key is in use", ability > to play anywhere with a net connection, a friends list (they'll > eventually fix it I suppose, pretty dodge currently), you can buy a game > -direct from the developers without paying the middle-men-. > > Yeah, there's a lot of frustration, but what most people fail to realise > is that for every patch they put out, they have to have it work for each > and every different version of the game flawlessly in private testing > before releasing it, and that's not always the easiest thing to test. > We'll leave VAC out of this, it's a miracle it lasted this long, > practically every other game out relies on third party cheat protection > (which is damn pathetic). > > Though one thing I would like to see, if no VAC updates, is the ability > to create your own anti-cheat modules and have clients download them. > Like UT2004 and it's mutators, whenever you connect to a server you > download the relevant files that you don't have (anti-cheat, etc) which > are third party and they install themselves and run. Currently VALVe > games only support downloading third party files, not modules, which is > a smart thing to do in one regard, but it'd still be nice to be able to > create a VAC replacement (which only requires servers to update, then > the clients automatically get it from the server). > > - Bruce "Bahamut" Andrews > > > > Mihai Badila wrote: > >> On Fri, Oct 22, 2004 at 09:14:50PM +0100 or thereabouts, Mark Ellis wrote: >> >> >>> Well we all need personal time but while Valve are down the beach I and >>> many >>> others are sitting here putting servers back up as fast as they are taken >>> down because the smart guys at mygot release this info end of the week >>> knowing that there will be 3-4 days before valve even start to look at a >>> fix. >>> >>> We had a beta test and what a joke that was one map slow updates you could >>> hardly call it a beta more just a hardware test. >>> >>> >> >> Agreed. >> >> >> >>> Like many others I think valve is too slow at releasing these fixes, we >>> all >>> moved over to steam so they could send out lots of small fixes fast but >>> from >>> what I can see steam is just a way of them collecting more data on users >>> than rolling out fixes. >>> >>> >> >> Steam is primary a money making machine. Its purpose is also delivering >> patches, content etc. but think.. Steam does a hell of a job for Valve and >> a >> really poor job for the little guy [valve steam product user]. And yes >> INDEPENDENCE from Vivendi [forgot about that one]. >> >> I'm not against Steam but no other company has ever used such a method of >> control for the money. >> >> This list is about 80% filled with frustration when you read the mails. >> Kinda makes you think cs, dod and others were doing fine back in the days >> when they were free. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

