The problem with that is that you're allowing a server op to run any code he
wants on a players computer. I certainly wouldn't be happy about that, it
could be a trojan or something else as nasty. The only way I could see this
working would be to allow the use of a 3rd party data file with lists of
things to check for in memory and let VAC do the checking.
Pete.
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Daniel
Sent: 23 October 2004 12:05
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] another crasher :(
Bruce, I'd suggest patenting that idea. Or at least asking valve for
royalties if they use it. "A anti-cheat that allowed third party plugin
modules that automatically downloaded." Quite litterally a brilliant idea.
Daniel
On Sat, 23 Oct 2004, Bruce "Bahamut" Andrews wrote:
...CS and DoD were never free, you always required Half-Life or one of
it's dirivatives to play.
They had a private beta test, and a public one. (Almost) everyone knows
that the private beta testers get the billion patches that radically
change, whereas the open beta testers get the other lot, the ones that
have been already tested to a certain extent. The idea of providing
only one map was to filter out the bugs without people being more
interested in checking the map out - as well as showing off the Source
engine to whoever was interested (or not interested) in Half-Life 2.
What isn't based on money? Name one company that did something knowing
that they would not gain a profit from it or would not benefit in any
way? STEAM allows automatic updates - those CS:Source bugs, we would've
sat in IRC chatrooms for hours explaining to people which patch to
install in which order if it wasn't automatic (done that enough for NS,
pain in the butt).
STEAM does -heaps- for the little guy, it's caused VALVe a lot of
problems too, not that they're openly admitting the issues.
Organisation of the game, guarunteed no "Your cd key is in use", ability
to play anywhere with a net connection, a friends list (they'll
eventually fix it I suppose, pretty dodge currently), you can buy a game
-direct from the developers without paying the middle-men-.
Yeah, there's a lot of frustration, but what most people fail to realise
is that for every patch they put out, they have to have it work for each
and every different version of the game flawlessly in private testing
before releasing it, and that's not always the easiest thing to test.
We'll leave VAC out of this, it's a miracle it lasted this long,
practically every other game out relies on third party cheat protection
(which is damn pathetic).
Though one thing I would like to see, if no VAC updates, is the ability
to create your own anti-cheat modules and have clients download them.
Like UT2004 and it's mutators, whenever you connect to a server you
download the relevant files that you don't have (anti-cheat, etc) which
are third party and they install themselves and run. Currently VALVe
games only support downloading third party files, not modules, which is
a smart thing to do in one regard, but it'd still be nice to be able to
create a VAC replacement (which only requires servers to update, then
the clients automatically get it from the server).
- Bruce "Bahamut" Andrews
Mihai Badila wrote:
On Fri, Oct 22, 2004 at 09:14:50PM +0100 or thereabouts, Mark Ellis
wrote:
Well we all need personal time but while Valve are down the beach I and
many
others are sitting here putting servers back up as fast as they are
taken
down because the smart guys at mygot release this info end of the week
knowing that there will be 3-4 days before valve even start to look at a
fix.
We had a beta test and what a joke that was one map slow updates you
could
hardly call it a beta more just a hardware test.
Agreed.
Like many others I think valve is too slow at releasing these fixes, we
all
moved over to steam so they could send out lots of small fixes fast but
from
what I can see steam is just a way of them collecting more data on users
than rolling out fixes.
Steam is primary a money making machine. Its purpose is also delivering
patches, content etc. but think.. Steam does a hell of a job for Valve
and
a
really poor job for the little guy [valve steam product user]. And yes
INDEPENDENCE from Vivendi [forgot about that one].
I'm not against Steam but no other company has ever used such a method of
control for the money.
This list is about 80% filled with frustration when you read the mails.
Kinda makes you think cs, dod and others were doing fine back in the days
when they were free.
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