Any map that was created with the leaked tools crashes linux servers.  The
only maps that will work are those made with officially released hammer
tools.  So make sure the maps you get are compiled from new sdk release...
:)

----- Original Message -----
From: "Gilly Cottle" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, November 14, 2004 10:05 AM
Subject: [hlds_linux] Segmentation fault: Source server crashes with custom
maps


When I try to run my CS: Source server with de_dust or any other
default map, it works great.  But when I try to run a different
map(phys_phun), the server will crash on startup.  Or, if I start it
with a default map, and try to change the level to it, it'll crash
again.

Crash info:

caller:/home/games/hlds2_l# ./srcds_run -debug -game cstrike
+maxplayers 16 +ip 69.60.111.25 -port 27015 +map phys_phun
Auto detecting CPU
Using AMD Optimised binary.
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game .dll loaded for "Counter-Strike: Source"
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
maxplayers set to 16
Network: IP 69.60.111.25, mode MP, dedicated Yes, ports 27015 SV / 27005
CL
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
free(): invalid pointer 0x45079460!
Executing dedicated server config file
./srcds_run: line 423: 30915 Segmentation fault      (core dumped) $HL_CMD
Cannot access memory at address 0x44ec4e28
debug.cmds:1: Error in sourced command file:
Cannot access memory at address 0xbd4f29c0
email debug.log to [EMAIL PROTECTED]
Sun Nov 14 12:59:36 EST 2004: Server restart in 10 seconds
Sun Nov 14 12:59:38 EST 2004: Server Quit

caller:/home/games/hlds2_l# tail debug.log
----------------------------------------------
CRASH: Sun Nov 14 12:59:35 EST 2004
Start Line: ./srcds_amd -debug -game cstrike +maxplayers 16 +ip
69.60.111.25 -port 27015 +map phys_phun
Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./srcds_amd -debug -game cstrike +maxplayers 16
+ip 69.60.111.25 -port 27015 +m'.
Program terminated with signal 11, Segmentation fault.
#0  0x4a1b2a0d in ?? ()
#0  0x4a1b2a0d in ?? ()
End of Source crash report
----------------------------------------------
--
Gilly Cottle

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