I think that you completely missed the main point, every change in UT
requires a restart of the server. In HL1, you could change a lot without
requiring a restart.
No it doesn't. And to the post before, how many I admin is irrelevant,
but its over 100 comprising of most games out there, the fact is
webadmins can be an "addition", I use rcon all the time, but for some
stuff and if you have some admins that are less skilled then
webinterfaces are the way to go, or if you just want people to be able
to ban only for example, but not change fundamental settings. Simply
put the best solution is both (and what we've implemented ourselves
for all games that have rcon only our own rcon webadmin that we've
sorted the protocol which is about 90% of them). Point is both is the
best solution, there's no need to choose. Thats why I think its living
in the past to just rely on an old set of cvars via rcon and think
thats the only way to go (sure leave rcon in, but add to it).
Regarding exploits, I'd say rcon leaves as many holes, in other words
any system as as secure as the programming for it and the system its
put on. Neither is more or less secure on its own.
You have a pretty rock solid set of commands that are
useful.
Like every other game out there.
Another thing that many other games haven't provided in years, that Valve
has, was a unique ID assigned to players, that follows them wherever they
go. At first it was the WON ID, and now the Steam ID.
Yes PB has this, and its fundamental in any cheating prevention, thats
not an argument against it.
Regardless of your recent arguments, PB is not a solution.
Why isn't it a solution, no one has so far come up with one reason as
to why it isn't a solution, when its out there and working already
better than anything else. Is VAC out there and working satisfactory
for CS? If it is then there's a decent argument, I'd like to hear from
those who think VAC is effective in CS. So why is VAC better than PB?
Again I'm only supporting PB because no one has yet suggested any
alternative that is actually better and has better features, not
because its some miracle system, but give me a choice of PB with
screenshot facilities, webinterface, extended rcon powers (and ability
to restrict), global ban accross all servers everwhere or VAC, check
any players cvars. I know which I would go for, just interested still
why others wouldn't.
On Sun, 28 Nov 2004 06:47:42 -0800, HoundDawg <[EMAIL PROTECTED]> wrote:
Your argument seems to be that you have autocompletion on commands oO.
Go that leap further where you don't even need to know the commands or
what the letter the command starts with.
Seems like you should be arguing the opposite, why live in the past
when you can have things improved?
I think that you completely missed the main point, every change in UT
requires a restart of the server. In HL1, you could change a lot without
requiring a restart. Heck, you could update the entire server.cfg and it'll
reconfigure the server on map change.
Limited Commands? Sure, Valve provides a good base (better ones than I've
found in any other game) in HL1 and then add in the ones that each MOD
provides (like CS). After that, add the enhanced commands that 3rd party
plugins provide. You have a pretty rock solid set of commands that are
useful.
Another thing that many other games haven't provided in years, that Valve
has, was a unique ID assigned to players, that follows them wherever they
go. At first it was the WON ID, and now the Steam ID. This allows for a
lot more flexibility to addon developers that can capture that ID and
provide a good solution for it. PB has had to add this functionality to
games.
Not only that, resource usage is a great deal more in other game servers,
especially those that provide an internal web server just for a web
interface. This is something that can be provided by a 3rd party, imo.
Regardless of your recent arguments, PB is not a solution. If they can get
the job done with the released SDK, great, you can pay them the $1 and use
their system. Otherwise, I'm sure that you'll see the Return of the VAC
soon.
- HoundDawg
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