-- Hi I've a problem when updating hl2/ directory.
When the update is finished, the directory is very big: more than 1.7 giga octet. The materials/ directory takes more than 1go, and I see that they are lots of .vtf files, which are big files. I updated the game in an other HL:S directory, and those .vtf files was not included in the update, and the update was ok (up to date). The hl2/ directory is only 680 mega octects. What is the problem ? -- DjoDjo On Tue, Nov 30, 2004 at 09:04:21PM -0800, Alfred Reynolds wrote: > We have released HL2MP and an update to Counter-Strike: Source. > > To get hl2mp run hldsupdatetool with "hl2mp" as the game parameter (i.e > "hldsupdatetool.exe -command update -game hl2mp" ). The total download > size is around 300MB. > > The update for Counter-Strike: Source is around a 200Mb download (this > is to make Counter-Strike: Source compatible with SRC Mods now the SDK > has been released). Most of this download size is shared with HL2MP > however. > > The changes for this release are: > Half-Life 2: Deathmatch > - New multiplayer game featuring physics simulation system > > Source Engine Updates > - HTTP and non-HTTP map auto downloading functionality > - Enhanced dedicated server logging capabilities > - Various tweaks and fixes -- Content-Description: Digital signature [ signature.asc of type application/pgp-signature deleted ] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux