Pat yourself on the back Alfred... I've seen bad writeups on HL2 - and awesome ones... Personally - I dig it! Playing it for the 2nd time now. Good game play - good story board - good everything.
nose getting brown - TF2 have any chances of coming to us TFC'ers? :-)
Throw us a bone bud! :P
___________________________ Britt Priddy, MCSE, CCNA Developer / Network Engineer Power Zones www.powerzones.com
----- Original Message ----- From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 03, 2004 10:04 PM Subject: RE: [hlds_linux] RE: [hlds] Mr. Reynolds - .RES or .LST?
For any Source engine game.
----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marcos Dias Sent: Friday, December 03, 2004 7:45 PM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] RE: [hlds] Mr. Reynolds - .RES or .LST?
Is this is used only for CS:S ? ----- Original Message ----- From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Cc: <[EMAIL PROTECTED]>; <[EMAIL PROTECTED]> Sent: Friday, December 03, 2004 6:00 PM Subject: [hlds_linux] RE: [hlds] Mr. Reynolds - .RES or .LST?
> For custom maps that have new resources (such as models or sounds) > you need a file in the maps directory called <map name>.res that > lists all the custom resources required by that map. It should > contain the list of files that a client will download when they get > the custom map from the server. The format of the file is: > ----------------------------------------------- > "resources" > { > "blabla.txt" "file" > "sounds/blabla2.txt" "file" > } > -------------------------------------------------- > Note the "file" parameter, the .res file consists of key values > pairs and each value parameter must be "file" for map resource > files. > > This file is needed for both in game downloading and for the http > external downloader. > > - Alfred > > > > ----Original Message---- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Bud Ingram > Sent: Friday, December 03, 2004 11:43 AM To: > [EMAIL PROTECTED] > Subject: [hlds] Mr. Reynolds - .RES or .LST? > > > Mr. Reynolds, > > > > RE: CS:Source WinSRCDS - is there any official information > > available that would explain how to properly setup files for HTTP > > fast download? > > > > There are numerous concerns (reading on SteamPowered and visiting > > with other admins) that WinSRCDS Servers have an issue serving > > the resources for custom maps (only .BSP files are transmitting) > > and no one is clear on which, or how-to, setup .RES or .LST files > > for HTTP download with CS:S. > > > > Thank you very much in advance. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >
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