Pat yourself on the back Alfred... I've seen bad writeups on HL2 - and
awesome ones...  Personally - I dig it!  Playing it for the 2nd time now.
Good game play - good story board - good everything.

nose getting brown -   TF2 have any chances of coming to us TFC'ers?   :-)

Throw us a bone bud!  :P



___________________________
Britt Priddy, MCSE, CCNA
Developer / Network Engineer
Power Zones
www.powerzones.com

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 03, 2004 10:04 PM
Subject: RE: [hlds_linux] RE: [hlds] Mr. Reynolds - .RES or .LST?


For any Source engine game.

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Marcos
Dias Sent: Friday, December 03, 2004 7:45 PM To:
[EMAIL PROTECTED] Subject: Re: [hlds_linux] RE: [hlds]
Mr. Reynolds - .RES or .LST?

Is this is used only for CS:S ?
----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>
Sent: Friday, December 03, 2004 6:00 PM
Subject: [hlds_linux] RE: [hlds] Mr. Reynolds - .RES or .LST?


> For custom maps that have new resources (such as models or sounds) > you need a file in the maps directory called <map name>.res that > lists all the custom resources required by that map. It should > contain the list of files that a client will download when they get > the custom map from the server. The format of the file is: > ----------------------------------------------- > "resources" > { > "blabla.txt" "file" > "sounds/blabla2.txt" "file" > } > -------------------------------------------------- > Note the "file" parameter, the .res file consists of key values > pairs and each value parameter must be "file" for map resource > files. > > This file is needed for both in game downloading and for the http > external downloader. > > - Alfred > > > > ----Original Message---- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Bud Ingram > Sent: Friday, December 03, 2004 11:43 AM To: > [EMAIL PROTECTED] > Subject: [hlds] Mr. Reynolds - .RES or .LST? > > > Mr. Reynolds, > > > > RE: CS:Source WinSRCDS - is there any official information > > available that would explain how to properly setup files for HTTP > > fast download? > > > > There are numerous concerns (reading on SteamPowered and visiting > > with other admins) that WinSRCDS Servers have an issue serving > > the resources for custom maps (only .BSP files are transmitting) > > and no one is clear on which, or how-to, setup .RES or .LST files > > for HTTP download with CS:S. > > > > Thank you very much in advance. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >


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