Yes the two below_16_player_server are a completely different story. By just
hosting like 12-14 player server you should be able to (hardware wise) host
more than 7-8 of those.
Tom
----- Original Message -----
From: "Sebastian" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, December 20, 2004 10:43 PM
Subject: Re: [hlds_linux] server cpu preference
we run 5 servers on a dual 2.4ghz xeon 2gb ram
1 28 player cs source
1 12 player cs source
1 22 player cs 1.6
1 32 player ET
1 14 player UT
----- Original Message -----
From: "Tom" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, December 21, 2004 12:20 AM
Subject: Re: [hlds_linux] server cpu preference
Go with the Opterons!
I ran 4 24 player CS server on one box.
3 of them downloaded custom maps content from a webserver running on the
same box.
When all 4 server were filled up I messured a overall system load of
around
80% CPU and about 50% 2GB RAM.
Players didn't complain about lag once.
I got dissapointed by Xeons though.
Tom
----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, December 20, 2004 9:20 PM
Subject: [hlds_linux] server cpu preference
>I know we have beat this dead horse a thousand times but here it goes
>again.
> Im not asking if intel is better than amd or vice versa as a cpu
> company
> etc. I just want to know out of the following 2 configurations what
would
> give me more performance in a multi cs-server aspect. Anyone running
> either
> of these 2 configs?
>
> 2x 242 CPU (1.6GHz) (1MB cache)
> 80GB 7200RPM HDD
> 1GB ECC RAM
>
> or
>
> 2x 2.4GHz Hyperthreading
> 160 GB HDD (2 x 80)
> 1 GB RAM
>
>
> --
> Dedicated Servers Available
> East Coast Only - 1200gb BW
> p4 thru xeon - AIM: gotgameservers
>
>
>
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