OW,, oh OWW..LOL Yea,, ok, well , maybe I am livening in the dark ages,, from running SoF2 most of the hosters I saw back then tended to not let the client mess with such settings. I don't want to come across like I am in competition with you or anything, goody for you if you have the pipes fat enough to let things run wide open... Maybe you don't give a shit about what the clients do to your servers, others might... My hosting is done for fun and I don't get paid squat for it, and if my settings are shitty then why is the server full all the time??? My hosting a public server is a way to put the server to use when I am not using it at local LAN party's, in which case I DO turn things up, as the box is gigabit, and I provide the gigabit backbone at the local LAN party's..
end of conversation...
Actually no,, Ray, what do YOU think is the lowest a person can run their maxrate at and not have it affect the game? When does the upper limit become a waste of bandwidth? Are you saying that each of your box's has enough bandwidth that you could run them all at 20000 and load the player count till the cpu explodes and not run out of bandwidth? If so then You da man.....you da man.....
----- Original Message ----- From: "Ray Spaulding" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, December 22, 2004 6:54 PM Subject: RE: [SPAM] [hlds_linux] League/TWL server settings
FYI...we run all our server wide open. Anything less and we'd be a shitty provider that everybody bitches about. We give them full control of their mod folder and we don't care what they run them at. I've went into client's folders and turned their settings up for the ones that don't know how. You having that concern is what makes them leave your type of hosting and look for hosts like us. So by all means, keep limiting them. ;)
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kennycom Sent: Wednesday, December 22, 2004 6:40 PM To: [email protected] Subject: Re: [SPAM] [hlds_linux] League/TWL server settings
Ray,
That was a BS reply. I am running a small server on a sub T1 line, but have no intentions of running a "League" match on it. I only passed this on to you guys because I felt that most serious holster's wouldn't appreciate them messing with your server settings. I highly doubt most of you guys run anything over 10000 for CSS.
----- Original Message ----- From: "Ray Spaulding" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, December 22, 2004 9:24 AM Subject: RE: [SPAM] [hlds_linux] League/TWL server settings
Most likey he's trying to run a league server on his momma's bandwidth. *which btw would make your server ineligible for play as per all league rules that specifically require T1 or better connections*
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Sent: Wednesday, December 22, 2004 12:09 PM To: [email protected] Subject: Re: [SPAM] [hlds_linux] League/TWL server settings
I haven't gone around running too many source servers, but I fail to understand what are you griping about. What is the problem with a sv_maxrate 25000 and sv_maxupdaterate 100? ----- Original Message ----- From: "Kennycom" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, December 22, 2004 6:13 AM Subject: Re: [SPAM] [hlds_linux] League/TWL server settings
yea, I knew that the maxrate topend was 20000, I just thought you guys would like to see what they are trying to do to the servers,, have a good laugh/cry...
----- Original Message ----- From: "Steve Tilson" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, December 22, 2004 4:36 AM Subject: Re: [SPAM] [hlds_linux] League/TWL server settings
TWL/SAL are clueless.
The settings for sv_maxrate, sv_minrate, sv_maxupdaterate, sv_minupdaterate, and sv_maxunlag need to be tuned on a per server basis based upon available bandwith and expected player counts.
Isn't the max for maxrate 20000 anyway?
Kennycom wrote:
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ]
I had a match cfg package passed my way for the TWL for their 2-v-2/3-v-3/5-v-5 matches for CSS
In the cfg's I noticed this... sv_maxrate 25000 I wanted to get input from the gameserver hosting community as to weather you guys are OK with them doing this?? Even though it would be for a small player count, and for the matches only.
SP_Kenny --
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