Wouldn't transferring the file(s) to the Linux box after they were compiled on the windows box then issuing a dos2unix filename command work?
=) ----- Original Message ----- From: "HoundDawg" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, December 30, 2004 1:23 PM Subject: RE: [hlds_linux] Compiling a plugin > Good question, wrong list. I suggest signing up to the HLCoders list and > asking there: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > I don't compile on linux, so I don't have an answer, but I'm sure there > are > plenty over on the hlcoders list that do. > > - HoundDawg > >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of hondaman >> Sent: Thursday, December 30, 2004 11:28 AM >> To: [email protected] >> Subject: [hlds_linux] Compiling a plugin >> >> I am clueless about coding. So forgive me if this sounds... newbish. >> >> We have a guy who has writen a plugin for us. He wrote it in windows. >> The question is, how do I compile it so that it will run in linux? >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

