On Wed, 19 Jan 2005, Maarten van der Zwaart wrote:

> On Mon, Jan 17, 2005 at 06:17:09PM -0500, Lumpy wrote:
> > In addition you can't mix with HL1 servers, so you'll need to create a
> > secondary install path such as hlds_l2 copy your steam binary into
> > there, and then you can install both hl2mp and "Counter-Strike Source"
> > into there.
>
> You may get problems when the steam client updates, if you have 2 steam
> binaries for the same user. You can copy it safely if you create a new
> user that will use it.
>
> If you don't then only one of the binaries will update, the other will
> think it is already updated (it will remember it already updated in
> ~/.steam/ClientRegistry.blob).

No, you are wrong... I update all my servers from the same user...  I use
different directories for each game. Then scp all the changes to the
actual server running the game. The installation info is located in the
same directory as the steam client is located and are called
InstallRecord.blob.

~/.steam/ClientRegistry.blob only hold info about the account and
contentservers, probably also the info about the steam client. Not the
installation...

/Bjorn

--

...i did nothing, Michael, and it was everything i dreamed it could be!


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