The player strafing around will experience "lags" in his movement. It feels like being pushed around a bit or like being teleported, doing the same move two times and so on. Using net_graph "2" one can see a little spike for each jump the other player is performing. You can tell when and even how often the other guy was jumping, even if he is at the far other side of the map.
Hmmmmm that would explain a lot. I too see this phenomenon, though I figured it was a problem with the netcode. If it is caused by jumping as you say then that's good news, as it shouldn't be so hard to fix!
-Simon
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