Owen T. Soroke wrote:

> I've got the same problem with mp_autoteambalance.

Valve, any comment?  This is pretty disruptive.  For example, when I was
playing last night and Italy loaded, there were over 15 T's and 1 single
CT.  I had to use client exec commands from a mod to shuffle people
around.  It wasted several minutes, and made the people that were moved
angry.  Some people switched right back and I had to kick them.  This is
pretty ridiculous.

Maintaining team balance is something that has to be enforced in the
code, because people won't do it themselves on maps that are perceived
to be imbalanced.


My settings are:

mp_autoteambalance 1
mp_limitteams 1

... This used to work fine.  It no longer has any effect whatsoever
since the last update.  I believe this is universal with linux srcds.


--
Chris

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