Now, this may sound stupid, but why is it that when nobody is on a server
mp_timelimit is useless? I just ran a test and had mp_timelimit set to 30
minutes, and 8 hours later it's still the same map (and no, the map cycle
hadn't cycled back to the same map, for the last entry on the console was
from 8 hours ago).

What gives? Why is mp_timelimit ignored? And along the same line, why is
mp_roundtime also ignored (even when there's just 1 player online).

--
-----------------------------------------------------------------------------
Invader Zim          | [EMAIL PROTECTED] | Counter Strike and web sites!
Counter Strike at    | ICQ: 2548100      | Come & visit!
source.take13.net    | http://portal.take13.net | http://forums.take13.net
-----------------------------------------------------------------------------
        Ducktape is merely a physical manifestation of regexps.
         It can do anything but is a pain in the arse to use.
-----------------------------------------------------------------------------

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to