Hi,

Hi


when you use a 1000HZ Kernel (300 HZ are better) you did not need Pingboost !! 1.)Try it without pingboost. 2.)I mean you have only a 100HZ Kernel, look into your .config from the kernel for config_hz ! With a normal hlds start and no pingboost and a 1000HZ Kernel you should have 200 server_fps !!


Yeah forgot that I reset the 1000HZ patch later on to 100HZ again for testing purposes. What setting would you recommend?

-Bas

I use for my Server gentoo. Used before Debian/Debian Sarge but
gentoo roxx :-))


----- Original Message ----- From: "Bas Verhoeven" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, March 19, 2005 8:37 PM Subject: [hlds_linux] CS1.6 Dedicated server: Performance problems


(My apologies if this is received twice, but I think I submitted my
previous
mail with the wrong mail account)

Hi,

I'm running a CounterStrike 1.6 server on a P4 3.0GHz (ht) running Debian
Linux sarge/testing. The kernel is a custom kernel, version 2.4.28, with
patches from http://www.plumlocosoft.com/kernel/ (which appears to be
updated to 2.4.28 by now, but the patches seem to be the same, variable
hz
was set to 1000).

All appears to run fine, but when about 4 players connect, the ping jumps
from +/- 20ms to 120-200ms and the fps gets as low as 30 - 50 fps, the
cpu
load is about 40%:

CPU   In    Out   Uptime  Users   FPS    Players
40.00 12.61 13.90      89     5   50.34       4

The server is started with: ./hlds_run +ip 62.212.xx.xx -game
cstrike -pingboost 2 +map de_dust2 +maxplayers 32 -tos.

I tried starting with pingboost/tos and without it, but it didn't solve
much
if anything.

The machine is colocated so the connection itself should not be a
problem,
also can't be the running processes as there aren't any except the CS
Server
and SSHD.

My first guess would be the kernel, but I don't feel like 'just'
recompiling
the kernel on a colocated box without knowing for sure it's going to
help.

Any help would be appreciated.

Sincerely yours,
Bas Verhoeven


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