I cannot reproduce this exact problem. I start two servers with the following command lines: ./srcds_run -game hl2mp +map dm_lockdown -dev +rcon_password bottest -port 27020 ./srcds_run -game hl2mp +map dm_lockdown -dev +rcon_password bottest -port 27030
And the first server binds to 27020 and the second to 27031 (that is a bug, it is one higher than it should be, we will look into that). I cannpt get the first server to bind to 27030. - Alfred -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thiesson Johann Sent: Wednesday, April 06, 2005 6:49 AM To: [email protected] Subject: Re: [hlds_linux] Counter-Strike: Source and Source Engine update -- On Apr 06, 10:55, Stephen Nicholson wrote: > Christoph Franke wrote: > > > >Since the update there is a problem with the ip/port bindings. > >Currently there are 2 srcds instances on my multihome system: cs:s > >server on ip A with port 27015 and hl2mp on ip B with port 27030. But > >starting with the update the cs:s server globally catches the port 27030 on start. > > > > I've got the same thing on a server running two instances of CSS (Same > ip). The first server grabs 27030 which I used for the second server. Same here. This is not the first time you make an update which broke the ip/port binding system :/ A very fast update for a fix is really needed. -- DjoDjo -- Content-Description: Digital signature [ signature.asc of type application/pgp-signature deleted ] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

