--
The problem is harder when you have two Source servers, on 27030 and
27031 for example.

--
Thiesson Johann

On Apr 07, 12:43, Andrew Forsberg wrote:
> That's what I mean though... I have 5 servers running on the one
> machine: 27015, 27016, 27017, 27018, 27030. The FA 27030 is working
> fine, as it's loaded before the CSS 27016 server. All that appears to
> have happened is the 27016's 27030 VAC2 port has been shunted up to
> 27031.
>
> All of the servers, except for 27016, are HL1 mods.
>
> If I start a second CSS server on 27019 it creates the VAC2 port at
> 27032.
>
> So... I guess if you start your non-HL2 2703x port servers first, then
> in most cases the VAC2 ports won't affect setups at all.
>
>
> On Wed, 2005-04-06 at 17:12 -0700, Alfred Reynolds wrote:
> > That will be fine. This is only a problem if you have 2 servers on the
> > same IP addresses (i.e same machine) with one on 27030 (it will still
> > work, it will just move to 27031).
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Andrew
> > Forsberg
> > Sent: Wednesday, April 06, 2005 4:22 PM
> > To: [email protected]
> > Subject: RE: [hlds_linux] Counter-Strike: Source and Source Engine
> > update
> >
> > Just had a look at what's going on with our servers, as we have a FA
> > server on 27030. Since the srcds is always started after hlds, the VAC2
> > beta port is itself bumped up to 27031.
> >
> > Is it ok to leave it like that for the purposes of your beta testing? Or
> > should I really move the game on 27030 to something else?
> >
> > Cheers
> > Andrew
>
>
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