Okay, I have found out why it is binding to 27030. This port is related
to the VAC2 Beta testing we are performing (and will continue to be used
once VAC2 becomes fully functional). For now the server will always try
to bind to 27030 on startup (so you can't run two servers on a single
machine with only 1 binding to port 27030).
We will add a configuration flag to enable you to move this VAC2 port to
a different number for cases when you want to bind to 27030 in a future
update.
- Alfred
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thiesson
Johann
Sent: Wednesday, April 06, 2005 2:10 PM
To: [email protected]
Subject: Re: [hlds_linux] Counter-Strike: Source and Source Engine
update
--
The first server do not use the port 27030 to accept gamers conenctions.
BUT this server USE the port 27030, he open it, as if it was the hltv
port for example.
So the first server open 2 ports: 27020 AND 27030.
Use the "netstat -ap" command to see this.
That's why your second server can't use 27030, and use the port 27030 +
1.
(This is the occasion for me to say again that this "+ 1" thing when
port is used have no sense. If the port is used, the server should NOT
start.)
--
Thiesson Johann
On Apr 06, 13:21, Alfred Reynolds wrote:
> I cannot reproduce this exact problem. I start two servers with the
> following command lines:
> ./srcds_run -game hl2mp +map dm_lockdown -dev +rcon_password bottest
> -port 27020 ./srcds_run -game hl2mp +map dm_lockdown -dev
> +rcon_password bottest -port 27030
>
>
> And the first server binds to 27020 and the second to 27031 (that is a
> bug, it is one higher than it should be, we will look into that). I
> cannpt get the first server to bind to 27030.
>
> - Alfred
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Thiesson
> Johann
> Sent: Wednesday, April 06, 2005 6:49 AM
> To: [email protected]
> Subject: Re: [hlds_linux] Counter-Strike: Source and Source Engine
> update
>
> --
> On Apr 06, 10:55, Stephen Nicholson wrote:
> > Christoph Franke wrote:
> > >
> > >Since the update there is a problem with the ip/port bindings.
> > >Currently there are 2 srcds instances on my multihome system: cs:s
> > >server on ip A with port 27015 and hl2mp on ip B with port 27030.
> > >But
>
> > >starting with the update the cs:s server globally catches the port
> 27030 on start.
> > >
> >
> > I've got the same thing on a server running two instances of CSS
> > (Same
>
> > ip). The first server grabs 27030 which I used for the second
server.
>
> Same here.
> This is not the first time you make an update which broke the ip/port
> binding system :/
>
> A very fast update for a fix is really needed.
>
> --
> DjoDjo
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