Except you still can't push objects with that on.

On 5/11/05, Logan Reese <[EMAIL PROTECTED]> wrote:
> Just found out how to yesterday when someone posted to this list on how to
> restrict access to it:
>
> sv_turbophysics 1
>
> makes for FUN gameplay :)... love it.
>
> Logan Reese
> Application Developer
> [EMAIL PROTECTED]
> http://www.insomnia365.com
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Michael McKoy
> Sent: Wednesday, May 11, 2005 10:03 AM
> To: [email protected]
> Subject: [hlds_linux] CSS and bouncing
>
> I've tried to play with this a few times, unsuccessfully, with cvars such
> as sv_bounce and sv_pushaway_*
>
> Is there ANYWAY to stop the "bounce off physics objects" behavior?
> Everyone in my community says they've been on servers where this didn't
> occur, but I can't find a way to remove the "pinball effect"
>
> One of my biggest disappointments in CSS was that you couldn't move or
> stand on physics objects like the early demo videos showed, like the guy
> blocking a doorway with a big cabinet. But more annoying is how touching
> objects bounces you backwards.. (I hear this is not something specific to
> CSS however, but that its a mapping option that VALVe apparently chose to
> employ for the stock maps. I'm not a mapper though so)
>
> So how do I eliminate that?
>
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