99.9% of all statistics and example figures....

On 6/5/05, Michael K�ser <[EMAIL PROTECTED]> wrote:
> Hi
>
> Please stop correcting me without even trying it out - the bug exists
> and that is obvious.
>
> Of course you don't aim on a invisible hitbox. It's all about
> situations where you see an enemy player for such a short time that
> you can't hit him normally because you can't shoot that fast. Our
> brain has a reaction time of maybe around 30-100 ms if you aim already
> at the right position, depending on how focused you are. So you just
> set interpolate to 0 and interp to this time and you'll hit in such a
> situation.
>
> I don't want to discuss this issue any more in this mailing
> list, it's not really appropriate. If you think this is a minor issue
> or even a disadvantage - fine. But just remember that there was a very
> similiar bug in CS 1.5 and Valve even released a small server update
> to fix it, which was something rather unusual at that time.
>
> Michael
>
>
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