99.9% of all statistics and example figures.... On 6/5/05, Michael K�ser <[EMAIL PROTECTED]> wrote: > Hi > > Please stop correcting me without even trying it out - the bug exists > and that is obvious. > > Of course you don't aim on a invisible hitbox. It's all about > situations where you see an enemy player for such a short time that > you can't hit him normally because you can't shoot that fast. Our > brain has a reaction time of maybe around 30-100 ms if you aim already > at the right position, depending on how focused you are. So you just > set interpolate to 0 and interp to this time and you'll hit in such a > situation. > > I don't want to discuss this issue any more in this mailing > list, it's not really appropriate. If you think this is a minor issue > or even a disadvantage - fine. But just remember that there was a very > similiar bug in CS 1.5 and Valve even released a small server update > to fix it, which was something rather unusual at that time. > > Michael > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >
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