Just as a p.s to highlight the issue and confusion (not trying to criticize, just hoping it will explain better as the terminology I think is confusing some when arguing), I have one dual cpu machine running 12 dedicated servers....what do you think the load should be?
12+/6+ or something else? (answer is the latter "something else", when you explain that maybe others will understand what you are really trying to say). On 6/26/05, Ian mu <[EMAIL PROTECTED]> wrote: > Just ignore Clayton for the time. > > To reiterate...he has tweaked the Hz on the server... > > "Load average only tells you how many active jobs there are." > > Incorrect (unless you want to refine it as active plus queue..queue > being the operative word). > > "It does not tell you if your CPU is being underworked/overworked." > > I'll go along with that, but it can give an indication of your > "system" being overworked which is just as/more important. > > "It has nothing to do with how much idle time the CPU has left over." > > Correct (to a point). > > You still seem to be saying if you have 5 processes running there will > be a load of 5. I really don't think you mean this in truth just bad > explanation, but everything you are saying seems to point to this. > Maybe paste in here the manpage part you are seeing as its clearly > different to other peoples. > > Bottom line for me is ignore all the garbage (including my posts), try > both and ignore stats as they can be misleading, go for what you see > and feel on the game itself (and server fps if necessary) and not on > the physical machine cpu usage. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

