it is not a bug.  REad up on multithread excution..:)

DaiTengu wrote:
On Mon, 27 Jun 2005 13:39:02 -0500, Josh <[EMAIL PROTECTED]> wrote:

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I've scanned briefly through the past couple weeks posts and have not
seen
any mention on multiple processes per instance of hlds. I'm currently
seeing
3 separate hlds_i686 processes for each hlds_run process started. Is
this a
new feature? I'm not getting any notification of failure to bind to port
for
the other two processes so I am working now under the assumption that
this
is intentional on valve's part. I haven't seen any performance issues
from
this as yet. If this is not intentional then is anyone else seeing this
as
well?



This is a HLGuard bug. You're most likely running HLGuard :)




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