True, but gosh, disabling VAC2 already. On 7/24/05, Gary <[EMAIL PROTECTED]> wrote: > There's no 100 percent anti cheat solution, you have to factor in x > percentage of users are cheating. In war, each side has acceptable > losses in percentage, as long as it's equal to or less than, it's > completely acceptable. > > As long as users have read/write access to memory you won't be able > to fully stop it. > > /ges > > At 04:46 PM 7/24/2005, e-Plutonia wrote: > >Alright, so Endorphine (VAC2 Proof according to the devs) has been > >cycled around, as well as a VAC2 disabler, they could easily use the > >same injection and run private versions of cheats. Alfred, did the > >system officially fail? I will mirror the copies for you if you need > >them, but this isn't looking good at all, especially for a lot of > >online events. > > > >-- > >DJ Fadyeyev > >Founder > >e-Plutonia > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list > >archives, please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >
-- DJ Fadyeyev Founder e-Plutonia _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

