Alfred Reynolds wrote:
We have released an update to the Half-Life 1: Engine. Run the
hldsupdatetool to get it.
This update fixes VAC2 connection problems for people with multiple
network interfaces, fixes the "-sport" command line parameter and adds a
CVAR querying API for 3rd party tools. More details can be found here:
http://www.steampowered.com/index.php?area=news&id=434
If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) you
should get this update.
- Alfred
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Since the last update:
Auto detecting CPU
Using Pentium II Optimised binary.
Enabling debug mode
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Base Content' version 16
Checking/Installing 'Linux Server Engine' version 19
Checking/Installing 'Half-Life Base Content' version 8
HLDS installation up to date
Console initialized.
scandir failed:/x/./valve/SAVE
scandir failed:/x/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 00:51:04 Aug 11 2005 (3213)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 62.112.194.28:27018
scandir failed:/x/./valve/SAVE
scandir failed:/x/./platform/SAVE
./hlds_run: line 342: 10659 Segmentation fault (core dumped) $HL_CMD
debug.cmds:1: Error in sourced command file:
Cannot access memory at address 0xbe355304
email debug.log to [EMAIL PROTECTED]
Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds
I run the server with this script:
#!/bin/sh
bdir=x
export LD_LIBRARY_PATH=$bdir/hlds
cd $bdir/hlds
./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2
-autoupdate -debug
I'm using Debian Linux, on P4 3ghz with 2x512MB ram.
-Regards , sYs^
[EMAIL PROTECTED]
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