I think that is all well and good for hlds and/or hl1

What about src? I don't think the same rules apply except for maybe the
dimension restrictions?

- Kyle

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matthew White
Sent: 18 August 2005 22:46
To: [email protected]
Subject: Re: [hlds_linux] spray logo limits? [OT]

just found some more. Quoted from : http://users.erols.com/bribe/sprays/
//begin quote
Dimension Rules
First there are a few rules you must follow when making your image. The
horizontal and vertical dimensions (in pixels) must be multiples of 16.
Also, for whatever reason, servers will reject your spray if the WADfile is
more than about 15kb, so this means your bmp should be no bigger than about
12kb.


Quality Considerations
When the logos are sprayed in the game, they are blown up to fill a certain
space, and there is a certain amount of distortion because they are larger
than the actual file size. You will find that your sprays look best if the
long dimension is 256 or 128 pixels and I would not recommend making them
with any other sizes because they will be ugly and blurry. For the short
side, it does not matter quite as much, but you will achieve maximum quality
if you use dimensions of 16, 32, or 64. Check out the pictures to see
in-game examples of this ugliness. Because of the size limit of 15kb, this
means that you will be limited to a max of 128x80 or 256x32. You can make
them other sizes if you like but I would recommend 128x64 or 256x32. If your
image is smaller than this, or you have shrunk it to be smaller, you can
always just put the smaller image in with transparent space around the
sides. This is a VERY important part of making your spray look nice!
//end quote

Hope this helps
--
Regards,

Matt White


Quoting Sebastian <[EMAIL PROTECTED]>:

> actually i don't want to know how to make one.. just want to know
> their limits and what the server supports.
>
> Matthew White wrote:
>
> >Try http://www.telefragged.com/wally/tutorials/hl_color_decals.html
> >
> >this has a guide on how to create the decals/logos for HL based games
> >--
> >Regards,
> >
> >Matt White
> >
> >Quoting Sebastian <[EMAIL PROTECTED]>:
> >
> >
> >>OT, but i can't seem to find any info.. i looked in the sdk and on
> >>the dev page.
> >>
> >>does anyone know the size limits of spray logos for source?
> >>
> >>What are the filesize limits, image size restiction and image types
> allowed?
> >>
> >>
> >>
>
>
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