Hi, evryone!
I'm sure some of you will already have noticed that changing sv_gravity
won't affect objects (such as tons or buckets) or bodies unless it has been
changed before the map was loaded. The strange thing about it is that
players are affected by changing this particular cvar.

Alfred, can u copy that? Is there a workaround to fix this issue (unless
it's changing or reloading the map)?

Looking forward for any kind of replies, with best regards,

  ShinyDoofy


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to