Hi, evryone! I'm sure some of you will already have noticed that changing sv_gravity won't affect objects (such as tons or buckets) or bodies unless it has been changed before the map was loaded. The strange thing about it is that players are affected by changing this particular cvar.
Alfred, can u copy that? Is there a workaround to fix this issue (unless it's changing or reloading the map)? Looking forward for any kind of replies, with best regards, ShinyDoofy _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

