-- [ Picked text/plain from multipart/alternative ] Hiya, when you say 45% cpu, is that "total" cpu, or is that one virtual cpu (as you effectively have 4 virtual cpus if you have a dual with ht enabled) ? Just wondering is the server fps (rcon stats) suddenly dropping a lot lower as well?
On 9/29/05, Jason L. Schwab <[EMAIL PROTECTED]> wrote: > > Heya guys (and gals?); > > I run a very busy, 32 max player CS:S server running 24/7 cs_assault, > along with mani admin plugin. > > When my CS:S server hits about 26, specially 27 or higher people, it > goes from being just fine, no lag, no problems, to tons of lag, everyone > is boucning around the map, lots of complaints, etc. Although, at 25 > players its just fine, sometimes at 26 its fine. > > I've messed around alot with the tickrate, minrate, maxrate's and other > stuff, and I just can't get it to stop lagging! > > I closely monitor the cpu and ram usage around that period from 20+ to > 28 players, and its about the same, never goes above about 45% cpu. > I also watch the "choke" in game according to net_graph 3, and theres no > joke its always at 0 or 1 for a second, and no one's pings go higher. > > Here's the machine's details, incase you want to know: > > Dual Xeon 2.8Ghz 800FSB w/ HT > Red Hat Enterprise Linux V3 > Linux Kernel 2.6.13-2 (also tried the stock 2.4.X kernel). > SCSI HDD's > > So the machine should have no troubles, and like I said the cpu usage is > low and doesn't spike or anything. > > So if any one could suggest some settings to help me out here, i'd be > grateful! > > Thank you all in advance! > > -Jason L. Schwab > [EMAIL PROTECTED] > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

