-- [ Picked text/plain from multipart/alternative ] I think this is why its good to get to the bottom of where the problem is, genuinely happy that the problem has gone, just that its evident some people don't have the problem and some do. Some have been helped by setting affinity on servers (we do on a couple of larger ones). I guess personally I'm just a fan of if you pay for something (like ht) in a cpu, you should be able to make the best of it, and its worth getting to the bottom of either making the most of it, or fully understanding why you can't if others can. One thing that does seem to make a difference is kernel version (I think), certainly some older ones report cpu usage very differently, and wondering if the scheduler acts differently on it. No expert in that field, just something I've wondered as 2 linux servers we have we treat very differently to the others, so might be interesting for people to quote what linux dist and kernel version they run just to see if there's anything in that or not.
On 10/10/05, Mahmoud Foda <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > wow. Dude we have HT on our server. It performs better then it off. I dont > know why i'm different. But HT has helped a lot. I can't imagine going > less. > 3.2GHz P4 w/ HT. 1 26slot DOD server. 1 18 Slot dod server. 1 20 slot dod > server. 1 16 slot HLDM server. 1 16slot CS:S. 1 26slot DOD:S server. > We normally have about 80 slots full. NO LAG!!! Server CPU Usage is 80% > constant. Servers have either Mani or AMX. With lots of plugins. I dont > know > why i'm different. And i dont know why people say HT off is better. When i > turn HT off, i see lag everywhere. Its unbarible to play. But with HT on > its > like smooth and a dream. > > On 10/8/05, Nic Strix <[EMAIL PROTECTED]> wrote: > > > > HT turned off and now dod:s runs on 32 with minimum to no lag! Thanks > all. > > > > > > > > >From: Gary <[EMAIL PROTECTED]> > > >Reply-To: [email protected] > > >To: [email protected],[email protected] > > >Subject: Re: [hlds_linux] Hyperthreading and DoD:Source > > >Date: Thu, 06 Oct 2005 14:33:58 -0400 > > > > > >This topic has nothing to do with what are your thoughts on HT... > > >Besides, do those benchmarks happen to include game servers? valves > > engine? > > > > > >Try and generate the same problem. Load a >26 slot server similar to > > >the original posters configuration. I can generate similar results on > > >a couple of non production machines, disabling HT does fix the > > >problem (it's been verified by others on this list before.) > > > > > >/ges > > > > > >At 02:05 PM 10/6/2005, Ian mu wrote: > > >>-- > > >>[ Picked text/plain from multipart/alternative ] > > >>For those who think HT is the problem, can they explain why benchmarks > > >>show > > >>most none-multithreaded apps run faster (albeit only slightly) ? Don't > > >>really want to turn this into a ht argument, but I'd like to see some > > >>supporting evidence of the various criticisms of ht we see so often. > > >> As an example...from here (has single threaded benchmarks with ht > > >>enabled) > > >>http://www.sharkyextreme.com/hardware/cpu/article.php/3261_1500631__1 > > >>Quote: > > >> >> > > > > > > > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > >please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

