thanks for the advice. now to figure out how to do that..................


From: Mahmoud Foda <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: [email protected]
Subject: Re: [hlds_linux] Hyperthreading and DoD:Source
Date: Wed, 12 Oct 2005 09:50:34 -0400
[ Picked text/plain from multipart/alternative ]
Ohh wow guys. I think i know why HT works better on my servers?
 Compile your linux kernals on your servers. Dont use the kernal that
comes
with your distro.

I tried some expirements and HLDS doesn't run good at all on a standard
kernal running HT. If i you compile it you get just better results.

 On 10/10/05, Ian mu <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> I think this is why its good to get to the bottom of where the problem
is,
> genuinely happy that the problem has gone, just that its evident some
> people
> don't have the problem and some do. Some have been helped by setting
> affinity on servers (we do on a couple of larger ones). I guess
personally
> I'm just a fan of if you pay for something (like ht) in a cpu, you
should
> be
> able to make the best of it, and its worth getting to the bottom of
either
> making the most of it, or fully understanding why you can't if others
can.
> One thing that does seem to make a difference is kernel version (I
think),
> certainly some older ones report cpu usage very differently, and
wondering
> if the scheduler acts differently on it. No expert in that field, just
> something I've wondered as 2 linux servers we have we treat very
> differently
> to the others, so might be interesting for people to quote what linux
dist
> and kernel version they run just to see if there's anything in that or
> not.
>
>
> On 10/10/05, Mahmoud Foda <[EMAIL PROTECTED]> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > wow. Dude we have HT on our server. It performs better then it off. I
> dont
> > know why i'm different. But HT has helped a lot. I can't imagine going
> > less.
> > 3.2GHz P4 w/ HT. 1 26slot DOD server. 1 18 Slot dod server. 1 20 slot
> dod
> > server. 1 16 slot HLDM server. 1 16slot CS:S. 1 26slot DOD:S server.
> > We normally have about 80 slots full. NO LAG!!! Server CPU Usage is
80%
> > constant. Servers have either Mani or AMX. With lots of plugins. I
dont
> > know
> > why i'm different. And i dont know why people say HT off is better.
When
> i
> > turn HT off, i see lag everywhere. Its unbarible to play. But with HT
on
> > its
> > like smooth and a dream.
> >
> > On 10/8/05, Nic Strix <[EMAIL PROTECTED]> wrote:
> > >
> > > HT turned off and now dod:s runs on 32 with minimum to no lag!
Thanks
> > all.
> > >
> > >
> > >
> > > >From: Gary <[EMAIL PROTECTED]>
> > > >Reply-To: [email protected]
> > > >To: [email protected],
> [email protected]
> > > >Subject: Re: [hlds_linux] Hyperthreading and DoD:Source
> > > >Date: Thu, 06 Oct 2005 14:33:58 -0400
> > > >
> > > >This topic has nothing to do with what are your thoughts on HT...
> > > >Besides, do those benchmarks happen to include game servers? valves
> > > engine?
> > > >
> > > >Try and generate the same problem. Load a >26 slot server similar
to
> > > >the original posters configuration. I can generate similar results
on
> > > >a couple of non production machines, disabling HT does fix the
> > > >problem (it's been verified by others on this list before.)
> > > >
> > > >/ges
> > > >
> > > >At 02:05 PM 10/6/2005, Ian mu wrote:
> > > >>--
> > > >>[ Picked text/plain from multipart/alternative ]
> > > >>For those who think HT is the problem, can they explain why
> benchmarks
> > > >>show
> > > >>most none-multithreaded apps run faster (albeit only slightly) ?
> Don't
> > > >>really want to turn this into a ht argument, but I'd like to see
> some
> > > >>supporting evidence of the various criticisms of ht we see so
often.
> > > >> As an example...from here (has single threaded benchmarks with ht
> > > >>enabled)
> > > >>
> http://www.sharkyextreme.com/hardware/cpu/article.php/3261_1500631__1
> > > >>Quote:
> > > >> >>
> > > >
> > > >
> > > >
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> > >
> > >
> > >
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> > >
> > --
> >
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>
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