Are you certain about this? Every instance I've ever seen where there is
a different .bsp file on the server and client, result in the user being
disconnected with a 'bsp files do not match' error.


On Mon, 2005-10-17 at 07:33 +0100, [EMAIL PROTECTED] wrote:
> As a spawn point is an entity and entities are read from the server version
> of the map, not the client, it is possible to have 2 versions distributed.
> To protect the work of the person that converted it they put the non
> converted version on the webserver and then use the converted version on the
> game server.



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