Are you certain about this? Every instance I've ever seen where there is a different .bsp file on the server and client, result in the user being disconnected with a 'bsp files do not match' error.
On Mon, 2005-10-17 at 07:33 +0100, [EMAIL PROTECTED] wrote: > As a spawn point is an entity and entities are read from the server version > of the map, not the client, it is possible to have 2 versions distributed. > To protect the work of the person that converted it they put the non > converted version on the webserver and then use the converted version on the > game server. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

