CS doesn't use a plain text protocol, so you won't have much luck trying to "eyeball" the problem.
Chances are this is a problem with WON authentication (what was used prior to steam), but I recall reading something about WON authentication being removed from older versions of the HL engine. I wish I could help more, but sorry. On Nov 3, 2005, at 10:44 AM, Kathy Simm wrote:
We are running Counterstrike 1.5 on a local lan here in an office. All of a sudden it doesn't work. I went to check the packets between the server (windoze) and the client - is the data encrypted? Base64 encoded? This is pre-Steam, pre-just-about-anything. I saw the client send the server some setup data, including username, then can't read the rest of the packets in Ethereal. Can anyone help? _________________________________________________________________ Express yourself instantly with MSN Messenger! Download today - it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
-- Erik Hollensbe [EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

