This sounds like an interesting idea, but how well does this scale?  What
happends when 10 people are downloading from your site?  What happens when
1000 people are downloading from your site... or, let's look at the
figures.

http://www.steampowered.com/status/game_stats.html

This page last updated: 7:30am PST (15:30 GMT), November 18 2005  Average
unique users per month: 2,455,041

Game    Current Players Current Servers         Player Minutes / Month
CS:S    36,419          24,699                  1.172 billion
DOD:S   1,736           1,973                   86.385 million
======================================================================
Source  38155                                   1258385000
10%     3815.5                                  125838500
DL= 5MB 19077.5 (MB)                            629192500
GB      18.63                                   614445.80

These figures assume one map download @ 5 MB w/ 10% of DOD:S and CS:S
players.  How many custom maps?  Now, assuming that you will have players
pulling files non stop, who has the unmetered bandwidth and web server to
facilitate this?

A central place for servers to odownload files is one thing, but a player
download spot would be a major undertaking.

Just a though.

-D



On Fri, 18 Nov 2005, Ben Kennish wrote:

> Neil Lathwood wrote:
> > Indeed your right:
>
> Yeah that was gonna be what I planned to do.
>
> Ben
>
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