Your version of Nuke has some missing or corrupted textures.  Whenever
I've had that, I've always had to do a fresh install of the game in a
separate directory and then make that my base file base (thru mv).  I
believe this goes hand in hand with the constant hangups in the Source
updating which require constant babysitting to make sure they don't sit
in one spot for hours at a time.

Bart King wrote:

Hi all,

Since the update, I am observing unusual behavior with STEAM IDs.  I
believe
this has been mentioned before with the recent HL1 update.

For example:

L 12/02/2005 - 13:55:19: "[RU]<<<GRAF>>><161><STEAM_0:1:9026109><>"
connected, address "xxx"
L 12/02/2005 - 13:55:20: "[RU]<<<GRAF>>><161><STEAM_0:0:9369385><>" STEAM
USERID validated

L 12/02/2005 - 14:00:21: "iLL. CoLLoSSuS
(Recruiting)<169><STEAM_0:0:1526618><>" connected, address "xxx"
L 12/02/2005 - 14:00:21: "iLL. CoLLoSSuS
(Recruiting)<169><STEAM_0:0:5584039><>" STEAM USERID validated

Which one is correct?

Also, to do with de_nuke, I am experiencing players falling through
stairs
and walking through boxes. Has anyone else observed this?  It doesn't
do it
if I play the game with a local server in Windows...

And just in case others haven't noticed (nothing to do with Valve, I
guess),
if you run Mani on your server, be sure to disable it since it crashes
srcds
every couple of minutes.  There has been a small fix released, but it
still
crashes if you have weapon restrictions (at the time of writing).

--
Bart King -- http://www.bart666.com
+44 781 219 5654

(Posted via HTTP, apologies in advance :)



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