A fix for this has been released via Steam, run the hldsupdatetool with the "-beta linux" flag to get the update.
- Alfred Alfred Reynolds wrote: > Don't do that, it would be one quick way to corrupt your installation. > Manuel kindly gave me access to his machines that have this problem > and > I have confirmed it. A workaround for now appears to be to add > "-binary ./srcds_amd" to the command line (which has the same effect > as the > suggestion in the thread below without mucking up your install). > > - Alfred > > Ian mu wrote: >> -- >> [ Picked text/plain from multipart/alternative ] >> Has a possible solution at the end of that thread btw in case you >> haven't checked it recently. >> >> On 12/3/05, Manuel Mausz <[EMAIL PROTECTED]> wrote: >>> >>> This is the same problem i mentioned in the thread "Still problems >>> with hlds v27". There is also a thread in the steam forum: >>> http://forums.steampowered.com/forums/showthread.php?threadid=373951 >>> >>> Alfred has already take a quick look at this, but it's weekend now. >>> I guess the problem must be somewhere between "Summary: xxx >>> resources..." and connecting to the steam master servers. If you >>> type "quit", you will see the messages "Adding master server ...", >>> which normally should be printed during startup. Perhaps a bad dead >>> lock between the two threads or something else.. >>> >>> So we all have to wait until monday. >>> >>> / manuel >>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] >>>> [mailto:[EMAIL PROTECTED] Behalf Of Frank >>>> Arnold Sent: Saturday, December 03, 2005 5:54 PM >>>> To: [email protected] >>>> Subject: [hlds_linux] No master servers, no ports.. Whats wrong >>>> with this update? >>>> >>>> >>>> After hours of deleting, reinstalling and so on, the update tool >>>> seems now to work without a segmentation fault. >>>> But starting the server works not correctly. It does not connect to >>>> the masterservers and the port is not seen (seems as the server >>>> doesnt create a socket, cannot connect and cannot find a port with >>>> nmap). >>>> >>>> Thats all what I see on the console: >>>> >>>> Auto detecting CPU >>>> Using default binary. >>>> Auto-restarting the server on crash >>>> >>>> Console initialized. >>>> Attempted to create unknown entity type event_queue_saveload_proxy! >>>> Game.dll loaded for "Counter-Strike: Source" >>>> maxplayers set to 32 >>>> Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / >>>> 27005 CL Executing dedicated server config file >>>> Summary: 700 resources total 34.36 Mb, 51.20 % of capacity >>>> >>>> >>>> >>>> No idea whats wrong and why the server ends at this "summary" line? >>>> >>>> -- >>>> Frank Arnold >>>> _________________________________________ >>>> The 4damind Project at http://4damind.com >>>> Arnisoft at http://arnisoft.com >>>> >>>> Phone: +49 30 47472330 >>>> Mobile: +49 0172 3121383 >>>> eMail: [EMAIL PROTECTED] >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

