-- [ Picked text/plain from multipart/alternative ] Thanks Alfred. Well, I removed my blob file and tried again. My servers are up but only after setting my launch script to load dod_flash. And still it segfaulted a couple of times before taking off.
I will keep an eye on the server to see if it goes down. If that happens I will remove mani and do the verify_all command. One thing I did do was to update mani_mod to v1.1.0zf_b One other note. My version number for the server is still reported as v1.0.0.2 (Linux, Dedicated) Is this right? Thanks. Let's hope things go well. ManO-iGO On 12/5/05, Kennycom <[EMAIL PROTECTED]> wrote: > > sYs^ Alfred said it was a Source update, and a CS1.6 would be later this > week. If you ran an CS1.6 update today (Monday) then it was whatever got > released last week.... > > > ----- Original Message ----- > From: "sYs^" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Monday, December 05, 2005 10:24 PM > Subject: Re: [hlds_linux] Source Dedicated Server updated > > > > Alfred Reynolds wrote: > > > >>We have released an update for the Source dedicated server. To get this > >>update run the hldsupdatetool. > >> > >>The update fixes the loading problems with srcds_i486, fixes the player > >>connection log line displaying stale Steam ID's and fixes the > >>utllinkedlist assert seen when players are being authenticated. > >> > >>For Linux users this simply moves what was the Beta version (released on > >>Saturday) to the current live version. Linux users also have a Half-Life > >>1 Dedicated server update with this release (as for Source, making the > >>Beta the public version). > >> > >>We will have a Half-Life 1 Dedicated server update for win32 users later > >>in the week to correct the linked list assert. > >> > >>- Alfred > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > >>please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> > > After this update my cs1.6 server writes: > > > > Auto detecting CPU > > Using Pentium II Optimised binary. > > Enabling debug mode > > Auto-restarting the server on crash > > > > Console initialized. > > scandir failed:/home/xxxx/cstrike/bat/hlds/./platform/SAVE > > Protocol version 47 > > Exe version 1.1.2.5/Stdio (cstrike) > > Exe build: 01:13:17 Dec 3 2005 (3327) > > STEAM Auth Server > > couldn't exec language.cfg > > Server IP address xxxxxxxx:27018 > > scandir failed:/home/xxxx/cstrike/bat/hlds/./platform/SAVE > > ./hlds_run: line 342: 12377 Segmentation fault (core dumped) > $HL_CMD > > debug.cmds:1: Error in sourced command file: > > Cannot access memory at address 0xbde517ec > > email debug.log to [EMAIL PROTECTED] > > Tue Dec 6 07:23:49 CET 2005: Server restart in 10 seconds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Mike Norton http://www.dev4gamers.com http://www.gmpodcasting.net ManO-iGO -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

