--
[ Picked text/plain from multipart/alternative ]
Thanks Alfred.  Well, I removed my blob file and tried again.  My servers
are up but only after setting my launch script to load dod_flash.  And still
it segfaulted a couple of times before taking off.

I will keep an eye on the server to see if it goes down.  If that happens I
will remove mani and do the verify_all command.

One thing I did do was to update mani_mod to v1.1.0zf_b

One other note.  My version number for the server is still reported as
v1.0.0.2 (Linux, Dedicated)  Is this right?

Thanks.  Let's hope things go well.

ManO-iGO

On 12/5/05, Kennycom <[EMAIL PROTECTED]> wrote:
>
> sYs^   Alfred said it was a Source update, and a CS1.6 would be later this
> week. If you ran an CS1.6 update today (Monday) then it was whatever got
> released last week....
>
>
> ----- Original Message -----
> From: "sYs^" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Monday, December 05, 2005 10:24 PM
> Subject: Re: [hlds_linux] Source Dedicated Server updated
>
>
> > Alfred Reynolds wrote:
> >
> >>We have released an update for the Source dedicated server. To get this
> >>update run the hldsupdatetool.
> >>
> >>The update fixes the loading problems with srcds_i486, fixes the player
> >>connection log line displaying stale Steam ID's and fixes the
> >>utllinkedlist assert seen when players are being authenticated.
> >>
> >>For Linux users this simply moves what was the Beta version (released on
> >>Saturday) to the current live version. Linux users also have a Half-Life
> >>1 Dedicated server update with this release (as for Source, making the
> >>Beta the public version).
> >>
> >>We will have a Half-Life 1 Dedicated server update for win32 users later
> >>in the week to correct the linked list assert.
> >>
> >>- Alfred
> >>
> >>_______________________________________________
> >>To unsubscribe, edit your list preferences, or view the list archives,
> >>please visit:
> >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >>
> > After this update my cs1.6 server writes:
> >
> > Auto detecting CPU
> > Using Pentium II Optimised binary.
> > Enabling debug mode
> > Auto-restarting the server on crash
> >
> > Console initialized.
> > scandir failed:/home/xxxx/cstrike/bat/hlds/./platform/SAVE
> > Protocol version 47
> > Exe version 1.1.2.5/Stdio (cstrike)
> > Exe build: 01:13:17 Dec  3 2005 (3327)
> > STEAM Auth Server
> > couldn't exec language.cfg
> > Server IP address xxxxxxxx:27018
> > scandir failed:/home/xxxx/cstrike/bat/hlds/./platform/SAVE
> > ./hlds_run: line 342: 12377 Segmentation fault      (core dumped)
> $HL_CMD
> > debug.cmds:1: Error in sourced command file:
> > Cannot access memory at address 0xbde517ec
> > email debug.log to [EMAIL PROTECTED]
> > Tue Dec  6 07:23:49 CET 2005: Server restart in 10 seconds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



--
Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to