[EMAIL PROTECTED] wrote:

At least I'm running 3-4 CS 1-6 servers with the hlds_amd64 binary and (!) 
AMXMODX1.60 in 64bit.
The servers are running only with VAC1 due to the oudated binaries, but this 
means nothing for
running public servers ;)

What I saw in the past: same servers running with only the 32bit binaries are 
making up to 100% more cpu usage!
F.e.: one public is a 16 slot sniperserver, making up a maximum of ~20% cpu 
usage with 64bit, this server uses
up to 40-50% power running under 32bit...

For me and my experiences in the past, I will demand 64bit modules for every 
game ;)




Thank you very much, very useful information. Which distribution are you
using for the OS?

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