> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Peter Kirby > Sent: February 3, 2006 02:59 PM > To: [email protected] > Subject: Re: [hlds_linux] Source and HL1 dedicated server Beta available > > On 03/02/06, Martin Zwickel <[EMAIL PROTECTED]> wrote: > > -- > > > On Tue, Jan 31, 2006 at 08:52:36AM +0100, <Martin Zwickel> bubbled: > > > -- > > > On Mon, 30 Jan 2006 22:41:23 -0800 > > > "Alfred Reynolds" <[EMAIL PROTECTED]> bubbled: > > > > > > > We have a beta release available for both the Source and HL1 engine. > > > > > This beta fixes the steam id swapping problem amongst other small > > > > fixes. You can apply the beta by running the hldsupdatetool and > > > > adding "-beta swapbeta" to the command line. > > > > > > > > A couple of users in an initial test reported a server hang and > > > > associated assert (pipes.cpp line 298), if you see this please send me > > > > your OS configuration and hardware. > > > > > > > > - Alfred > > > > > > Thx Alfred! Hope it works, at least it starts ;) > > > > BTW: STEAM ID PENDING bug is still present with latest swapbeta! > > I got one user that had STEAM ID PENDING: > > "bleiti<326><STEAM_ID_PENDING> > > Yeah well the thing is. Without the swapbeta that pending would have > mixed up the next map's player IDs.. I know which bug I'd rather have > ;)
In many cases, players who do not get a validated STEAMID are playing with a hacked client. (no cd key = no steamid) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

