I also thought this might have been a plugin problem - but I saw this happen on a completely unmodified standard installation too.
It happened on de_train when I saw it myself this morning, but I've heard reports of it happening on several maps. -Scott Matt Judge wrote:
I have seen this happen only on my test server which runs bots. It usually takes a couple of hours before it happens, and then the bots just freeze (moving very slowly) and new players can only join the spectating team. I thought it might have been a problem with sourcemm, so I rewrote my code to interface directly with the engine, and it still happened - I am sure it happened with a basic plugin which didn't do much, but I can't remember, to be fair.
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