Yes, the Red Orchestra game server is based on the Unreal engine. - Alfred
Stuart Stegall wrote: > And assumable will function like a typical Unreal Dedicated Server but > with updating functions happening through Steam. > > Alfred Reynolds wrote: >> It will be released when the game is. It will be using the >> hldsupdatetool for updates. Details will be sent to these lists when >> it >> is available. >> >> - Alfred >> >> flags wrote: >> >>> This is a multi-part message in MIME format. >>> -- >>> [ Picked text/plain from multipart/alternative ] >>> When will the Server Engine be released for Red Orchestra? Do you >>> have any advise on setting it up on Linux? >>> -- >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

