-- [ Picked text/plain from multipart/alternative ] Hi, I get the first crash after 15 minutes of runtime:
Executing Class Engine.ServerCommandlet Missing Class Class Editor.TransBuffer Browse: RO-Konigsplatz.rom?Name=ROPlayer?Class=Engine.Pawn?Character=G_Heer1?tea m=1?Sex=M?game=ROEngine.ROTeamGame?multihome=86.110.65.56?port=7757?Maxp layers=24 Collecting garbage Purging garbage Garbage: objects: 50277->50275; refs: 943376 Game class is 'ROTeamGame' STEAMAUTH : Steam auth system activation successful Bringing Level RO-Konigsplatz.myLevel up for play (20) appSeconds: 11.067524... GameInfo::InitGame : bEnableStatLogging False UdpServerQuery(crt): Port 7767 successfully bound. Resolving master0.gamespy.com... Defaulting to false Defaulting to false MasterServerUplink: Resolved 207.135.144.11 as 207.135.144.11. Loading Available Maps Loading Game Types xWebAdmin.UTServerAdmin Initialized on port 7878 MasterServerUplink: Connection to 207.135.144.11 established. Resolved master0.gamespy.com (207.38.11.34) UdpGameSpyUplink: Master Server is master0.gamespy.com:27900 UdpGameSpyUplink: Port 7768 successfully bound. STEAMAUTH : Trip_SteamAuth::OnLogonSuccess STEAMAUTH : Sending updated server details - RO:Ostfront Server - powered by MGS-Server.com 0 | 24 Approval APPROVED Master server requests heartbeat 0 with code 624 Master server requests heartbeat 1 with code 624 Master server requests heartbeat 2 with code 624 Master server assigned our MatchID: 0 Open myLevel Tue Mar 14 20:56:51 2006 62.216.197.138:2225 Close TcpipConnection 62.216.197.138:2225 Tue Mar 14 21:00:11 2006 Open myLevel Tue Mar 14 21:21:34 2006 84.152.99.158:1157 Signal: SIGSEGV [segmentation fault] Aborting. Crash information will be saved to your logfile. Developer Backtrace: [ 1] ./ucc-bin-real [0x86783ba] [ 2] [0xb7f6e420] [ 3] ./tier0_s_i486.so(__dynamic_cast+0x2b) [0xb7f4ff8b] [ 4] ./libsteamvalidateuseridtickets_i486.so(__is_pointer__FPv+0x43) [0xb7e02903] [ 5] ./libsteamvalidateuseridtickets_i486.so(__cp_pop_exception+0x83) [0xb7e01a43] [ 6] ./libsteamvalidateuseridtickets_i486.so(InternalSteamProcessOngoingUserI DTicketValidation__61_GLOBAL_.N..._Engine_Src_SteamValidateUserIDTickets .cppRtesScPvP18TSteamGlobalUserIDPUiPUcUiT3+0x54c9) [0xb7ded3b9] [ 7] ./libsteamvalidateuseridtickets_i486.so(SteamProcessOngoingUserIDTicketV alidation+0x36) [0xb7de7ede] [ 8] ./steamclient_i486.so(_ZN21CSteam2GameServerAuth8RunFrameEv+0x306) [0xb7aaaec6] [ 9] ./steamclient_i486.so(_ZN21CScheduledFunctionMgr13BFrameFuncRunER11CLimi tTimer+0x281) [0xb7b1dc11] [10] ./steamclient_i486.so(_ZN14CFrameFunctionI21CScheduledFunctionMgrE4BRunE R11CLimitTimer+0x27) [0xb7b22607] [11] ./steamclient_i486.so(_ZN17CFrameFunctionMgr4BRunE10EFrameTypeP11CCycleC ountb+0x135) [0xb7aed9f5] [12] ./steamclient_i486.so(_ZN12CSteamEngine9BMainLoopEP11CCycleCountS1_+0xce ) [0xb7ac06be] [13] ./steamclient_i486.so(_ZN12CSteamEngine15Thread_MainLoopEv+0xe0) [0xb7ac6cf0] [14] ./steamclient_i486.so(_ZN12CSteamEngine13CThreadClient3RunEv+0x1e) [0xb7ac004e] [15] ./tier0_s_i486.so(_ZN7CThread10ThreadProcEPv+0x51) [0xb7f42eb1] [16] /lib/tls/libpthread.so.0 [0x56b341] [17] /lib/tls/libc.so.6(__clone+0x5e) [0x4c36fe] Unreal Call Stack: appSleep <- EnforceTickRate <- UServerCommandlet::Main Exiting. FileManager: Reading 0 GByte 162 MByte 307 KByte 906 Bytes from HD took 2.010587 seconds (1.055077 reading, 0.955510 seeking). FileManager: 0.000000 seconds spent with misc. duties -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

