Lots of STEAM_ID and VAC things were changed +some glibc. And... I do agree that CPU usage is unreal. 16 players on de_aztec causing 60% usage is bad, bad for my Pentium 3.GHz!!!!!!
----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, May 13, 2006 11:33 PM Subject: Re: [hlds_linux] Very high CPU usage since HLDS Engine upgrade 35
Greetings I've tried running v35 without Pingboost now, with the result, that it is absolutely no Pingboost problem. Running v35 without Pingboost with 24 Players - 100% Cpu. Running v29 without Pingboost with 24 Players 56% Cpu. It must be something else. Does anyone know what the changes were from v29 to 35, btw? cheers SecurityFox _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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