W0kk3L wrote:
Wadfiles aren't automaticly downloaded by clients anymore. They used to be, but since 1.6 this won't happen anymore. I don't know why.
They never were. This is what .res files are for. In the maps folder have mapname.res (ex: fy_iceworld.res) and in it have: wadname.wad This will cause the server to upload the wad, and any other file 'res'ource that you put in there, ie. sounds, textures, map overlays, etc. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

