W0kk3L wrote:
Wadfiles aren't automaticly downloaded by clients anymore. They used to be,
but since 1.6 this won't happen anymore. I don't know why.

They never were.  This is what .res files are for.  In the maps folder
have mapname.res (ex: fy_iceworld.res) and in it have:

wadname.wad

This will cause the server to upload the wad, and any other file
'res'ource that you put in there, ie. sounds, textures, map overlays, etc.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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