Many people have also claimed other such things, but we(company) could never ever duplicate this. I would not think that the OS specific code would run even close to this area of the game server, but I could be wrong. Only Alfred or someone else at Valve could really answer this question.
OTOH, there's a huge server-performance delta between SRCDS on Linux and Windows, so we cannot offer Linux SRCDS except to our dedicated Linux customers. And interestingly with hlds we achieve almost 0 performance delta between the two platforms. Richard Fennell wrote: > Hi Guys > I have had a few customers request specifically windows servers due to a > bug in the Linux version of srcds where door bangs on linux servers > yield lower damage than they do on there respective windows servers. I > believe it has been tested 100% and there is a movie showing the > differences. The bug will only really play a problem when the game is > played competitively but still shouldn't be happening. > > Cheers > > Richy > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux