Stuart Stegall wrote:
Many people have also claimed other such things, but we(company) could
never ever duplicate this.  I would not think that the OS specific code
would run even close to this area of the game server, but I could be
wrong.  Only Alfred or someone else at Valve could really answer this
question.

OTOH, there's a huge server-performance delta between SRCDS on Linux and
Windows, so we cannot offer Linux SRCDS except to our dedicated Linux
customers.  And interestingly with hlds we achieve almost 0 performance
delta between the two platforms.

A few people have done some pretty conclusive tests here
http://forums.caleague.com/showthread.php?t=34022

Any ideas whats going on there Alfred? Kinda screws up Source on the
competitive side if people get different results depending on the os the
server is on.

Cheers

Richy


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